Michael Bierut has been a partner at Pentagram, the world's largest independent design firm, for over 20 years. His work has won hundreds of awards as well as representation in the permanent collections of MoMA. Cameron chats with him about Pentagram's culture, finding and cultivating design talent, his journey to success, and beyond.
Dan Benshoff is ESPN’s Creative Director of Digital Media. When he’s not bumping into sports celebrities on campus, Dan oversees design for desktop web, mobile web and apps for the the world’s largest sports network. He took time out of his busy schedule to chat with us about hiring practices at ESPN, what it’s like to design for millions of viewers, and much more.
In the episode, we break from regular scheduling to give you a behind-the-scenes look at setting up your own successful podcast show. Hosts Sarah Parmenter and Josh Long of the Happy Monday Podcast, and Ben Orenstein of the Giant Robots Smashing Into Other Giant Robots podcast, join Cameron Moll to chat about scheduling guests, recording gear, and in-car studios in desperate times (for reals).
Mike Brittain, Engineer Director, chats with Cameron about an assortment of topics: the handcrafted culture of Etsy's audience and how that influences their Brooklyn office, hiring practices at Etsy, transitioning from coder to manager, three openings for mobile development, and more.
We love charity: water. We chat with Paull Young, Director of Digital, about all kinds of stuff. Several job openings, an incredible trip to Ethiopia with Will & Jada Smith, and their mission to change the world through clean water.
(And here's the Tech Team video Paull mentions on the show.)
Happy Cog CEO, Greg Hoy, discusses why attitude is a key ingredient in finding the right team members, how Happy Cog shares resources between 3 offices, why missing a button can be a bad (or good) thing, and their need for a front-end developer and an interactive designer.
In this inaugural episode, we chat with Kickstarter co-founder Charles Adler about the runaway success of crowdfunding, the DNA of Kickstarter's team, a job opening for a Product Designer, and scant banter about why so many podcasts are popping up of late.